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Flutter Build Responsive Layout
Use `LayoutBuilder`, `MediaQuery`, or `Expanded/Flexible` to create a layout that adapts to different screen sizes. Use when you need the UI to look good on both mobile and tablet/desktop form factors.
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$ npx arboris-cli@latest install flutter-build-responsive-layoutFlutter
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Contenu à copier
---
name: flutter-build-responsive-layout
description: Use `LayoutBuilder`, `MediaQuery`, or `Expanded/Flexible` to create a layout that adapts to different screen sizes. Use when you need the UI to look good on both mobile and tablet/desktop form factors.
metadata:
origin: Flutter
model: models/gemini-3.1-pro-preview
last_modified: Tue, 21 Apr 2026 20:17:40 GMT
---
# Implementing Adaptive Layouts
## Contents
- [Space Measurement Guidelines](#space-measurement-guidelines)
- [Widget Sizing and Constraints](#widget-sizing-and-constraints)
- [Device and Orientation Behaviors](#device-and-orientation-behaviors)
- [Workflow: Constructing an Adaptive Layout](#workflow-constructing-an-adaptive-layout)
- [Workflow: Optimizing for Large Screens](#workflow-optimizing-for-large-screens)
- [Examples](#examples)
## Space Measurement Guidelines
Determine the available space accurately to ensure layouts adapt to the app window, not just the physical device.
* **Use `MediaQuery.sizeOf(context)`** to get the size of the entire app window.
* **Use `LayoutBuilder`** to make layout decisions based on the parent widget's allocated space. Evaluate `constraints.maxWidth` to determine the appropriate widget tree to return.
* **Do not use `MediaQuery.orientationOf` or `OrientationBuilder`** near the top of the widget tree to switch layouts. Device orientation does not accurately reflect the available app window space.
* **Do not check for hardware types** (e.g., "phone" vs. "tablet"). Flutter apps run in resizable windows, multi-window modes, and picture-in-picture. Base all layout decisions strictly on available window space.
## Widget Sizing and Constraints
Understand and apply Flutter's core layout rule: **Constraints go down. Sizes go up. Parent sets position.**
* **Distribute Space:** Use `Expanded` and `Flexible` within `Row`, `Column`, or `Flex` widgets.
* Use `Expanded` to force a child to fill all remaining available space (equivalent to `Flexible` with `fit: FlexFit.tight` and a `flex` factor of 1.0).
* Use `Flexible` to allow a child to size itself up to a specific limit while still expanding/contracting. Use the `flex` factor to define the ratio of space consumption among siblings.
* **Constrain Width:** Prevent widgets from consuming all horizontal space on large screens. Wrap widgets like `GridView` or `ListView` in a `ConstrainedBox` or `Container` and define a `maxWidth` in the `BoxConstraints`.
* **Lazy Rendering:** Always use `ListView.builder` or `GridView.builder` when rendering lists with an unknown or large number of items.
## Device and Orientation Behaviors
Ensure the app behaves correctly across all device form factors and input methods.
* **Do not lock screen orientation.** Locking orientation causes severe layout issues on foldable devices, often resulting in letterboxing (the app centered with black borders). Android large format tiers require both portrait and landscape support.
* **Fallback for Locked Orientation:** If business requirements strictly mandate a locked orientation, use the `Display API` to retrieve physical screen dimensions instead of `MediaQuery`. `MediaQuery` fails to receive the larger window size in compatibility modes.
* **Support Multiple Inputs:** Implement support for basic mice, trackpads, and keyboard shortcuts. Ensure touch targets are appropriately sized and keyboard navigation is accessible.
## Workflow: Constructing an Adaptive Layout
Follow this workflow to implement a layout that adapts to the available `BoxConstraints`.
**Task Progress:**
- [ ] Identify the target widget that requires adaptive behavior.
- [ ] Wrap the widget tree in a `LayoutBuilder`.
- [ ] Extract the `constraints.maxWidth` from the builder callback.
- [ ] Define an adaptive breakpoint (e.g., `largeScreenMinWidth = 600`).
- [ ] **If `maxWidth > largeScreenMinWidth`:** Return a large-screen layout (e.g., a `Row` placing a navigation sidebar and content area side-by-side).
- [ ] **If `maxWidth <= largeScreenMinWidth`:** Return a small-screen layout (e.g., a `Column` or standard navigation-style approach).
- [ ] Run validator -> resize the application window -> review layout transitions -> fix overflow errors.
## Workflow: Optimizing for Large Screens
Follow this workflow to prevent UI elements from stretching unnaturally on large displays.
**Task Progress:**
- [ ] Identify full-width components (e.g., `ListView`, text blocks, forms).
- [ ] **If optimizing a list:** Convert `ListView.builder` to `GridView.builder` using `SliverGridDelegateWithMaxCrossAxisExtent` to automatically adjust column counts based on window size.
- [ ] **If optimizing a form or text block:** Wrap the component in a `ConstrainedBox`.
- [ ] Apply `BoxConstraints(maxWidth: [optimal_width])` to the `ConstrainedBox`.
- [ ] Wrap the `ConstrainedBox` in a `Center` widget to keep the constrained content centered on large screens.
- [ ] Run validator -> test on desktop/tablet target -> review horizontal stretching -> adjust `maxWidth` or grid extents.
## Examples
### Adaptive Layout using LayoutBuilder
Demonstrates switching between a mobile and desktop layout based on available width.
```dart
import 'package:flutter/material.dart';
const double largeScreenMinWidth = 600.0;
class AdaptiveLayout extends StatelessWidget {
const AdaptiveLayout({super.key});
@override
Widget build(BuildContext context) {
return LayoutBuilder(
builder: (context, constraints) {
if (constraints.maxWidth > largeScreenMinWidth) {
return _buildLargeScreenLayout();
} else {
return _buildSmallScreenLayout();
}
},
);
}
Widget _buildLargeScreenLayout() {
return Row(
children: [
const SizedBox(width: 250, child: Placeholder(color: Colors.blue)),
const VerticalDivider(width: 1),
Expanded(child: const Placeholder(color: Colors.green)),
],
);
}
Widget _buildSmallScreenLayout() {
return const Placeholder(color: Colors.green);
}
}
```
### Constraining Width on Large Screens
Demonstrates preventing a widget from consuming all horizontal space.
```dart
import 'package:flutter/material.dart';
class ConstrainedContent extends StatelessWidget {
const ConstrainedContent({super.key});
@override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: ConstrainedBox(
constraints: const BoxConstraints(
maxWidth: 800.0, // Maximum width for readability
),
child: ListView.builder(
itemCount: 50,
itemBuilder: (context, index) {
return ListTile(
title: Text('Item $index'),
);
},
),
),
),
);
}
}
```Colle ce Markdown dans ton agent ou utilise les boutons ci-dessus pour l’écrire dans ton projet.
Ce que fait Flutter Build Responsive Layout
[Space Measurement Guidelines](#space-measurement-guidelines)
[Widget Sizing and Constraints](#widget-sizing-and-constraints)
[Device and Orientation Behaviors](#device-and-orientation-behaviors)
[Workflow: Constructing an Adaptive Layout](#workflow-constructing-an-adaptive-layout)
Comment utiliser Flutter Build Responsive Layout
1
Copie le prompt
Un clic copie le prompt packagé (ou l'envoie à ton agent).
2
L'agent installe le skill
Il ajoute le SKILL.md et ses ressources à ton projet.
3
Activation automatique
Le skill s'active dès que le contexte correspond.
Déclencheurs pour Flutter Build Responsive Layout
Dis simplement à ton agent quelque chose comme :
Applique le skill flutter-build-responsive-layout à cette tâche
Utilise flutter-build-responsive-layout pour améliorer cette implémentation
Passe en revue ce sujet avec flutter-build-responsive-layout
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