Agents & OrchestrationSûr8686/100
Ios Icon Gen
Generate iOS app icons as PNG imagesets for Xcode asset catalogs from SF Symbols (5000+ Apple-native) or Iconify API (275k+ open source icons from 200+ collections). Use when generating icons, creating icon assets, adding icons to asset catalog, or searching for icons for iOS projects.
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$ curl -fsSL https://arboristhree.xyz/cli/install-skill.mjs -o /tmp/arboris-install-skill.mjs && node /tmp/arboris-install-skill.mjs ios-icon-genCommunity
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--- name: ios-icon-gen description: Generate iOS app icons as PNG imagesets for Xcode asset catalogs from SF Symbols (5000+ Apple-native) or Iconify API (275k+ open source icons from 200+ collections). Use when generating icons, creating icon assets, adding icons to asset catalog, or searching for icons for iOS projects. metadata: origin: community --- # iOS Icon Generator Generate PNG icon imagesets for Xcode asset catalogs from two sources. ## When to Activate - Generating icon assets for an iOS/macOS Xcode project - Searching for icons across open source collections - Creating PNG imagesets (1x, 2x, 3x) for asset catalogs - Replacing placeholder icons with production-quality assets - Matching existing icon styles in an Xcode project ## Core Principles ### 1. Two Sources, One Output Format Both sources produce identical Xcode-compatible imagesets. Choose based on need: | Source | Icons | Requires | Best for | |--------|-------|----------|----------| | **Iconify API** | 275,000+ from 200+ collections | Internet | Wide selection, specific styles, open source icons | | **SF Symbols** | 5,000+ Apple symbols | macOS only | Apple-native style, offline use | ### 2. Always Match Existing Style Before generating, check the project's existing icons for size, color, and weight consistency. ### 3. Output Structure Both methods produce a complete Xcode imageset: ``` <output-dir>/<asset-name>.imageset/ Contents.json <asset-name>.png # 1x (68px default) <asset-name>@2x.png # 2x (136px default) <asset-name>@3x.png # 3x (204px default) ``` ## Examples ### Step 1: Assess Requirements Determine icon needs: what the icon represents, preferred style, target color, and size. If the project already has icons, check existing style: ```bash # Check dimensions of existing icon sips -g pixelWidth -g pixelHeight path/to/existing@2x.png ``` ### Step 2: Search for Icons **Iconify API (recommended for wide selection):** ```bash # Search all collections $SKILL_DIR/scripts/iconify_gen.sh search "receipt" # Search within a specific collection $SKILL_DIR/scripts/iconify_gen.sh search "business card" --prefix mdi # List available collections $SKILL_DIR/scripts/iconify_gen.sh collections ``` **SF Symbols (for Apple-native style):** Browse the SF Symbols app or reference common names: | Use Case | Symbol Name | |----------|-------------| | Document | `doc.text`, `doc.fill` | | Receipt | `doc.text.below.ecg`, `receipt` | | Person | `person.crop.rectangle`, `person.text.rectangle` | | Camera | `camera`, `camera.fill` | | Scan | `doc.viewfinder`, `qrcode.viewfinder` | | Settings | `gearshape`, `slider.horizontal.3` | ### Step 3: Preview (Optional) ```bash # Iconify preview $SKILL_DIR/scripts/iconify_gen.sh preview mdi:receipt-text-outline ``` ### Step 4: Generate **Iconify API:** ```bash # Basic generation $SKILL_DIR/scripts/iconify_gen.sh mdi:receipt-text-outline editTool_expenseReport # Custom color and output location $SKILL_DIR/scripts/iconify_gen.sh mdi:receipt-text-outline myIcon --color 007AFF --output ./Assets.xcassets/icons ``` Options: `--size <pt>` (default: 68), `--color <hex>` (default: 8E8E93), `--output <dir>` (default: /tmp/icons) **SF Symbols:** ```bash # Basic generation swift $SKILL_DIR/scripts/generate_icons.swift doc.text.below.ecg editTool_expenseReport # Custom color, weight, and output swift $SKILL_DIR/scripts/generate_icons.swift person.crop.rectangle myIcon --color 007AFF --weight regular --output ./Assets.xcassets/icons ``` Options: `--size <pt>` (default: 68), `--color <hex>` (default: 8E8E93), `--weight <name>` (default: thin), `--output <dir>` (default: /tmp/icons) ### Step 5: Verify and Integrate 1. Read the generated @2x PNG to verify visually 2. Copy to asset catalog if not output there directly: ```bash cp -r /tmp/icons/<name>.imageset path/to/Assets.xcassets/<group>/ ``` 3. Build the project to verify Xcode picks up the new assets ## Popular Iconify Collections | Prefix | Name | Count | Style | |--------|------|-------|-------| | `mdi` | Material Design Icons | 7400+ | Filled + outline variants | | `ph` | Phosphor | 9000+ | 6 weights per icon | | `solar` | Solar | 7400+ | Bold, linear, outline | | `tabler` | Tabler Icons | 6000+ | Consistent stroke width | | `lucide` | Lucide | 1700+ | Clean, minimal | | `ri` | Remix Icon | 3100+ | Filled + line variants | | `carbon` | Carbon | 2400+ | IBM design language | | `heroicons` | HeroIcons | 1200+ | Tailwind CSS companion | Browse all: <https://icon-sets.iconify.design/> ## Scripts Reference | Script | Source | Path | |--------|--------|------| | `iconify_gen.sh` | Iconify API (275k+ icons) | `$SKILL_DIR/scripts/iconify_gen.sh` | | `generate_icons.swift` | SF Symbols (5k+ icons) | `$SKILL_DIR/scripts/generate_icons.swift` | ## Best Practices - **Search before generating** -- browse available icons to find the best match - **Match existing project style** -- check dimensions, color, and weight of existing icons before generating new ones - **Use Iconify for variety** -- 200+ collections means you can find the exact style you need - **Use SF Symbols for Apple consistency** -- they match system UI perfectly - **Generate directly to asset catalog** -- use `--output ./Assets.xcassets/icons` to skip manual copying - **Verify visually** -- always preview the @2x PNG before committing ## Anti-Patterns - Generating icons without checking existing project icon style - Using default colors when the project has a defined color palette - Generating at wrong sizes (check existing icons first) - Committing generated icons without visual verification
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Ce que fait Ios Icon Gen
Generating icon assets for an iOS/macOS Xcode project
Searching for icons across open source collections
Creating PNG imagesets (1x, 2x, 3x) for asset catalogs
Replacing placeholder icons with production-quality assets
Comment utiliser Ios Icon Gen
1
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2
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3
Activation automatique
Le skill s'active dès que le contexte correspond.
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